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 representation complexity


Rethinking Model-based, Policy-based, and Value-based Reinforcement Learning via the Lens of Representation Complexity

Neural Information Processing Systems

Reinforcement Learning (RL) encompasses diverse paradigms, including model-based RL, policy-based RL, and value-based RL, each tailored to approximate the model, optimal policy, and optimal value function, respectively. This work investigates the potential hierarchy of representation complexity among these RL paradigms. By utilizing computational complexity measures, including time complexity and circuit complexity, we theoretically unveil a potential representation complexity hierarchy within RL. We find that representing the model emerges as the easiest task, followed by the optimal policy, while representing the optimal value function presents the most intricate challenge. Additionally, we reaffirm this hierarchy from the perspective of the expressiveness of Multi-Layer Perceptrons (MLPs), which align more closely with practical deep RL and contribute to a completely new perspective in theoretical studying representation complexity in RL. Finally, we conduct deep RL experiments to validate our theoretical findings.




On the Limitations and Capabilities of Position Embeddings for Length Generalization

arXiv.org Artificial Intelligence

Abstract--In Transformers, Position Embeddings (PEs) significantly influence Length Generalization (LG) performance, yet their fundamental role remains unclear . In this work, we investigate the limitations and capabilities of PEs in achieving LG. We theoretically analyze PEs in Position-Only Linear Attentions (POLAs), introducing Linear Representation Complexity (LRC) to characterize when PEs enable LG. Our analysis shows that PEs do not expand computational capabilities but structure learned computations across positions. Extending to practical Transformers, we propose Sequential Representation Complexity (SRC) and conjecture that LG is possible if and only if SRC remains invariant across scales. We support this hypothesis with empirical evidence in various reasoning tasks. T o enhance LG, we introduce Scale Hint, allowing flexible instance scaling, and a Learning-Based Position Embedding framework that automatically learns positional relations. Our work provides theoretical insights and practical strategies for improving LG in Transformers. Length Generalization (LG) refers to the ability of a model to extrapolate from small-scale instances to larger ones in reasoning [1]-[4]. In many tasks, the sample space grows exponentially with the problem scale, making exhaustive training infeasible. Thus, it is important to learn from limited training samples at small scales while generalizing to larger ones.


Rethinking Model-based, Policy-based, and Value-based Reinforcement Learning via the Lens of Representation Complexity

Neural Information Processing Systems

Reinforcement Learning (RL) encompasses diverse paradigms, including model-based RL, policy-based RL, and value-based RL, each tailored to approximate the model, optimal policy, and optimal value function, respectively. This work investigates the potential hierarchy of representation complexity among these RL paradigms. By utilizing computational complexity measures, including time complexity and circuit complexity, we theoretically unveil a potential representation complexity hierarchy within RL. We find that representing the model emerges as the easiest task, followed by the optimal policy, while representing the optimal value function presents the most intricate challenge. Additionally, we reaffirm this hierarchy from the perspective of the expressiveness of Multi-Layer Perceptrons (MLPs), which align more closely with practical deep RL and contribute to a completely new perspective in theoretical studying representation complexity in RL.


Conformal Prediction in Hierarchical Classification

arXiv.org Machine Learning

Conformal prediction has emerged as a widely used framework for constructing valid prediction sets in classification and regression tasks. In this work, we extend the split conformal prediction framework to hierarchical classification, where prediction sets are commonly restricted to internal nodes of a predefined hierarchy, and propose two computationally efficient inference algorithms. The first algorithm returns internal nodes as prediction sets, while the second relaxes this restriction, using the notion of representation complexity, yielding a more general and combinatorial inference problem, but smaller set sizes. Empirical evaluations on several benchmark datasets demonstrate the effectiveness of the proposed algorithms in achieving nominal coverage.


Projection-free computation of robust controllable sets with constrained zonotopes

arXiv.org Artificial Intelligence

We study the problem of computing robust controllable sets for discrete-time linear systems with additive uncertainty. We propose a tractable and scalable approach to inner- and outer-approximate robust controllable sets using constrained zonotopes, when the additive uncertainty set is a symmetric, convex, and compact set. Our least-squares-based approach uses novel closed-form approximations of the Pontryagin difference between a constrained zonotopic minuend and a symmetric, convex, and compact subtrahend. Unlike existing approaches, our approach does not rely on convex optimization solvers, and is projection-free for ellipsoidal and zonotopic uncertainty sets. We also propose a least-squares-based approach to compute a convex, polyhedral outer-approximation to constrained zonotopes, and characterize sufficient conditions under which all these approximations are exact. We demonstrate the computational efficiency and scalability of our approach in several case studies, including the design of abort-safe rendezvous trajectories for a spacecraft in near-rectilinear halo orbit under uncertainty. Our approach can inner-approximate a 20-step robust controllable set for a 100-dimensional linear system in under 15 seconds on a standard computer.


Rethinking Model-based, Policy-based, and Value-based Reinforcement Learning via the Lens of Representation Complexity

arXiv.org Machine Learning

Reinforcement Learning (RL) encompasses diverse paradigms, including model-based RL, policy-based RL, and value-based RL, each tailored to approximate the model, optimal policy, and optimal value function, respectively. This work investigates the potential hierarchy of representation complexity -- the complexity of functions to be represented -- among these RL paradigms. We first demonstrate that, for a broad class of Markov decision processes (MDPs), the model can be represented by constant-depth circuits with polynomial size or Multi-Layer Perceptrons (MLPs) with constant layers and polynomial hidden dimension. However, the representation of the optimal policy and optimal value proves to be $\mathsf{NP}$-complete and unattainable by constant-layer MLPs with polynomial size. This demonstrates a significant representation complexity gap between model-based RL and model-free RL, which includes policy-based RL and value-based RL. To further explore the representation complexity hierarchy between policy-based RL and value-based RL, we introduce another general class of MDPs where both the model and optimal policy can be represented by constant-depth circuits with polynomial size or constant-layer MLPs with polynomial size. In contrast, representing the optimal value is $\mathsf{P}$-complete and intractable via a constant-layer MLP with polynomial hidden dimension. This accentuates the intricate representation complexity associated with value-based RL compared to policy-based RL. In summary, we unveil a potential representation complexity hierarchy within RL -- representing the model emerges as the easiest task, followed by the optimal policy, while representing the optimal value function presents the most intricate challenge.


On Representation Complexity of Model-based and Model-free Reinforcement Learning

arXiv.org Artificial Intelligence

We study the representation complexity of model-based and model-free reinforcement learning (RL) in the context of circuit complexity. We prove theoretically that there exists a broad class of MDPs such that their underlying transition and reward functions can be represented by constant depth circuits with polynomial size, while the optimal $Q$-function suffers an exponential circuit complexity in constant-depth circuits. By drawing attention to the approximation errors and building connections to complexity theory, our theory provides unique insights into why model-based algorithms usually enjoy better sample complexity than model-free algorithms from a novel representation complexity perspective: in some cases, the ground-truth rule (model) of the environment is simple to represent, while other quantities, such as $Q$-function, appear complex. We empirically corroborate our theory by comparing the approximation error of the transition kernel, reward function, and optimal $Q$-function in various Mujoco environments, which demonstrates that the approximation errors of the transition kernel and reward function are consistently lower than those of the optimal $Q$-function. To the best of our knowledge, this work is the first to study the circuit complexity of RL, which also provides a rigorous framework for future research.


Set-valued prediction in hierarchical classification with constrained representation complexity

arXiv.org Machine Learning

Set-valued prediction is a well-known concept in multi-class classification. When a classifier is uncertain about the class label for a test instance, it can predict a set of classes instead of a single class. In this paper, we focus on hierarchical multi-class classification problems, where valid sets (typically) correspond to internal nodes of the hierarchy. We argue that this is a very strong restriction, and we propose a relaxation by introducing the notion of representation complexity for a predicted set. In combination with probabilistic classifiers, this leads to a challenging inference problem for which specific combinatorial optimization algorithms are needed. We propose three methods and evaluate them on benchmark datasets: a na\"ive approach that is based on matrix-vector multiplication, a reformulation as a knapsack problem with conflict graph, and a recursive tree search method. Experimental results demonstrate that the last method is computationally more efficient than the other two approaches, due to a hierarchical factorization of the conditional class distribution.